Use the official project page to confirm the exact Minecraft version, server software, Java requirements, dependencies, and current build before installing on a production server.
What is Raycasted Anti-ESP?
Anti-ESP visibility system that culls hidden entities and tile entities to reduce ESP, freecam, and pie-ray information leaks. MSH lists it in Anti-Cheat.
| Category | Anti-Cheat |
|---|---|
| Pricing | Free |
| Typical platform | Bukkit, Paper, Purpur, Spigot and Folia builds listed by the project |
| Primary use | Anti-ESP visibility system that culls hidden entities and tile entities to reduce ESP, freecam, and pie-ray information leaks. |
What it is good at
- Hide entities or tile entities that should not be visible to the player
- Reduce information exposed to ESP/freecam-style clients
- Run as a focused visibility/privacy layer alongside other anti-cheat tools
What types of servers should consider it?
- Competitive or survival servers where hidden entities/containers should not be exposed through ESP
- Servers that want a focused anti-ESP layer rather than only movement/combat checks
Pricing and distribution
Raycasted Anti-ESP is distributed as a free project. Check the official page for the current license and builds.
What to check before using it
- Visibility culling can interact with plugins that intentionally show entities through walls; test integrations before production rollout.
A visibility filter limits information sent to clients; it does not replace movement, combat or packet validation by a full anti-cheat.
Functional check: From a normal player account, compare nearby visible entities with hidden entities behind walls. Make sure hidden contents are not exposed while entities meant to be seen are still rendered. Repeat after teleporting and changing worlds.
If it fails: If entities flicker or disappear incorrectly, reproduce with the visibility plugin enabled and disabled, then inspect its version, packet dependencies and entity-visibility exclusions. Do not simply disable all visibility safeguards to hide a compatibility failure.
Common questions
What does Raycasted Anti-ESP do?
Anti-ESP visibility system that culls hidden entities and tile entities to reduce ESP, freecam, and pie-ray information leaks.
Is Raycasted Anti-ESP free?
Raycasted Anti-ESP is distributed as a free project. Check the official page for the current license and builds.
How do I install it?
Install only the build and dependencies identified for your server implementation by the Raycasted Anti-ESP project. Test it on an isolated copy with any NPC, hologram, disguise or custom-entity plugins enabled; anti-ESP visibility hooks are sensitive to client view and packet integrations.
Alternatives
References
Plugin versions, pricing, and platform support can change. Use the current project pages below as the source of truth before installing or updating.
Related MSH pages
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