Direct answer

Run /worldborder center 0 0 to set the centre and /worldborder set 1000 to make a 1,000-block-wide border. The size is the diameter, not the radius.

Recommended procedure

  1. As an operator, decide the centre (X and Z coordinates) and the total diameter before making changes.
  2. Run /worldborder center 0 0 or use your intended X/Z centre.
  3. Run /worldborder set 1000 for a 1,000-block diameter.
  4. Run /worldborder get to confirm the size.
  5. When shrinking a populated world, warn players and check that important builds, spawn and travel routes remain accessible.

Why this matters

A border controls where players can travel; it does not remove existing chunks outside the border or automatically pre-generate terrain within it. Coordinate it with world generation and backup plans.

How to verify the result

Use /worldborder get, inspect the visible border near its edge, and confirm that all intended destinations are inside it. Check the world being affected if you have world-management plugins.

Version and compatibility notes

Java 1.21.11 updated how timed world-border transitions interpret time arguments. For an instant change, the commands above avoid time-unit differences.

Official references

Was this article helpful?
Help us improve this article

Tell us what is missing, unclear, outdated, or incorrect. You can also suggest something we should add.

What could we improve?
Do not include passwords, server IPs, or other private information.0 / 1000