Direct answer
Use this broad guide when the loader/client reports that mods differ. The channel-list and registry guides cover more specific handshake stages and should be used when those exact messages appear.
Use the same Minecraft version, compatible loader version, and the mod/modpack versions required by the server. For a modpack, the safest baseline is usually to install the exact same pack release on the client and the matching server pack on the server.
Compare more than the Minecraft number
- Minecraft version
- Fabric/Forge/NeoForge loader version
- Modpack release/version
- Required mod IDs and their versions
- Required dependencies/libraries
- Server-side configuration or datapack files when the pack documentation requires them
Not every client mod belongs on the server
Visual/UI/client-only mods may be intentionally absent from a dedicated server. Fabric metadata can explicitly mark a mod as client, while NeoForge’s server guide notes that server packs often remove client-side mods for you. Do not “synchronize” by blindly copying every client JAR onto the server.
Use the server pack when available
NeoForge recommends using a modpack’s server pack when it exists. Server packs are prepared for dedicated-server use and reduce the chance of shipping client-only files or omitting server-specific configuration.
After an update
Update the server and clients together. If only the client auto-updated to a newer pack release, either roll that client back to the server’s release or update the server after a backup and compatibility check.
- Compare mod IDs, loaders and dependency versions in both server and client logs. Two packs with the same number of JAR files can still be incompatible.
- Check whether each mod is client-only, server-only or required on both sides; do not copy client-only rendering mods into a dedicated server automatically.
- Use the modpack author’s server pack and its lockfile/manifest where provided, then add back optional changes one at a time.
Official references
These references were checked while preparing this fix. Version-specific behavior can change, so use the project documentation for your exact release when a detail differs.
- NeoForge: Installing a server and modpacks
- Fabric: fabric.mod.json environment
- Fabric: Crash reports
- Forge Docs: Mod Files and dependency version ranges
Related fixes and guides
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